At the start of the game the player wakes in the body of a young boy lying alone in a grassy field. Similar to Remedy’s Alan Wake (released back in May), Limbo sets the tone of the game through the environment. Without any indication of his thoughts or explanation for the path he must take, he sets off through this dark world that alludes strongly to the old German Expressionism films (think the horror film The Cabinet of Dr. Caligari). What little light is given fluctuates as the world moves in and out of focus within a screen that fades to black around the edges, filled only with the silhouettes of set pieces, moveable objects, obstacles, dead bodies, and the boy himself. Similarly to the aesthetics, the soundtrack gives little comfort to the player. Instead there is almost no sound, with only the faint calls of indistinguishable animals, dripping water, and noises of the dangers lurking ahead providing muddy audio cues. [Read more...]
OH MY GOD!!!!!!!! This is the most amazing news ever, I am going to loose myself to this damn thing. Check out some articles from Kotaku and IGN for hands on impressions, it will only cost 800 MS Points ($10) and might get future DLC in the way of maps and weapons if it does well. You will also be able to play co-op and counter co-op online and I am sure leader boards will pop up as well. Can, not, wait! I will see you in the Facility, holding the bathroom, sometime in March.